![]() Users who contribute high-quality filters can earn rewards, including a free copy of Filter Forge.įilter Forge’s rendering engine takes full advantage of multi-core processors for example, a dual-core processor can speed the rendering up to 96%. At the moment, the Filter Library contains over 1500 filters, with new filters added every day. It makes Filter Forge immediately useful for anyone who has no time to learn the Filter Editor. For end-users, the filter internals are hidden behind a simple set of filter controls anyone can immediately benefit from filters without having to learn their inner workings.Īnother major feature is the Filter Library, a free online repository of user-created filters to which anyone can contribute. Components include familiar operations such as blurs, gradients, color adjustments, distortions, and blending as well as 7 types of seamless fractal noise, HLS and HSY color models, color-preserving adjustments, and more. Filters are assembled by connecting components into a network to combine their effects. The key feature of Filter Forge is the Filter Editor, a visual node-based environment allowing users to build custom filters without writing a single line of code. Also, filters can automatically generate diffuse, specular, bump, and normal maps, which makes Filter Forge an essential tool for artists creating 3D models and environments, architectural visualization and high-end game content. All filters are adjustable and editable, seamlessly tiled, resolution independent, and support real-world HDRI lighting. ![]() We have released the final version of Filter Forge:įilter Forge can produce a wide range of textures and effects which include organic structures, metallic and rocky surfaces, distortions, abstract textures, repeating patterns, color corrections, and more.
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